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        <div class="flex flex-col w-full lg:pl-10 py-10 lg:ml-[300px]"><div class="doc flex flex-col gap-5 svelte-yue6wq"><h1>GameObject Inspector</h1>

<h2>Basic Usage</h2>
<p>The GameObject Inspector lets you view and edit any gameObject and component in your scene, just like the Unity inspector.</p>

<img src="../docs/inspector.png" alt="Proxima Inspector Page">

<p>The left side displays the gameObject hierarchy. Select a gameObject to view its properties and components in the inspector on the right side.</p>
<div class="bg-gray-800 p-5 text-zinc-300">The inspector works just like the Unity inspector, but some properties may appear differently (see the <a href="../docs/faq.html">FAQ</a>).
</div>

<h2>Reordering and Reparenting GameObjects</h2>
<p>You can reorder or reparent gameObjects by dragging them in the hierarchy.</p>
<video muted autoplay loop playsinline><source src="https://www.unityproxima.com/docs/hierarchy-reorder.mp4"></video>

<h2>Finding GameObjects</h2>
<p>You can search for a gameObject by name in the <b>Search Box</b>.</p>
<img src="../docs/gameobjectsearch.png" alt="GameObject Search">

<h2>Showing Hidden GameObjects and Components</h2>
<p>GameObjects and Components which are hidden with hideFlags can be made visible in Proxima by clicking the <b>Show Hidden</b> toggle.</p>

<h2>Creating New GameObjects</h2>
<p>You can create an empty gameObject and its children by pressing the &quot;New&quot; button.</p>

<h2>Duplicating GameObjects</h2>
<p>You can duplicate a gameObject and its children by pressing the &quot;Duplicate&quot; button or <b>Ctrl-D</b> key while the gameObject is selected.</p>

<h2>Destroying GameObjects</h2>
<p>You can destroy a gameObject and its children by pressing the &quot;Destroy&quot; button or the <b>delete</b> key while the gameObject is selected.</p>

<h2>Changing Properties</h2>
<p>Change a property value by entering a value or dragging left-right on its name.</p>

<video muted autoplay loop playsinline><source src="https://www.unityproxima.com/docs/property-edit.mp4"></video>

<div class="mt-5"></div>
<div class="bg-gray-800 p-5 text-zinc-300">Proxima supports many different types of properties, including most primitives, structs, and arrays. For the full list of supported properties, see the <a href="../docs/faq.html">FAQ</a>.</div>

<h2>Destroying Components</h2>
<p>You can destroy a component the &quot;Destroy&quot; button next to the component name.</p>

<h2>Adding Components</h2>
<p>You can add a component by typing its class name without spaces in the input field at the bottom of the inspector. </p>

<video muted autoplay loop playsinline><source src="https://www.unityproxima.com/docs/add-component.mp4"></video></div></div></div>
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